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This third entry into the series, and final of this trilogy as the developer has labeled it, continues – and in many aspects finalizes – a story that began in 2007 – one that will have taken the average gamer around 100 hours to complete. Witcher 3 provides all of these in abundance. Story, music and presentation are the factors that characterize my feelings on a game, and usually in that order of importance. Despite any embroilment on misrepresentations, or perceived failures to achieve mythical levels of quality, The Witcher 3: Wild Hunt is just that: a masterpiece of the modern, open-world RPG genre and gaming in general. There are things to dislike about the title to be sure - bugs and issues with the controls that will both amuse and frustrate - things that, taken out of context, would prevent many a game from being labeled good, let alone being labeled a masterpiece. I was quite happy with the ending I received after pumping an estimated 80+ hours into the game. Whether they choose to continue the franchise – a topic they’ve become rather wishy-washy on over the last couple months – Wild Hunt feels like a satisfying conclusion to the story of Geralt. The Witcher 3: Wild Hunt is the culmination of nearly 10 years of work from CD Projekt RED in Polish author Andrzej Sapkowski’s world of The Witcher.
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As close as both Microsoft and Sony’s consoles have become to PCs in architecture, they simply do not have the capabilities of a quality PC build, and thus these two aspects of the game could be markedly different experiences for other players on consoles or lower-end systems. This Witcher 3: Wild Hunt review was played on a mid-high-range PC on an Ultra/High settings mix. Platforms: PC, PS4, Xbox One | Developer/Publisher: CD PROJEKT RED | ESRB: M | Controls: Keyboard/Mouse, Controller